Paradox Game Engine  v1.0.0 beta06
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SiliconStudio.Paradox.Audio.SoundBase Class Reference

Base class for all the sounds and sound instances. More...

Inheritance diagram for SiliconStudio.Paradox.Audio.SoundBase:
SiliconStudio.Core.ComponentBase SiliconStudio.Core.IComponent SiliconStudio.Core.ICollectorHolder SiliconStudio.Core.IReferencable SiliconStudio.Core.IReferencable SiliconStudio.Paradox.Audio.SoundEffect SiliconStudio.Paradox.Audio.SoundInstanceBase SiliconStudio.Paradox.Audio.SoundEffectInstance SiliconStudio.Paradox.Audio.SoundMusic SiliconStudio.Paradox.Audio.DynamicSoundEffectInstance

Additional Inherited Members

- Public Member Functions inherited from SiliconStudio.Core.ComponentBase
void Dispose ()
 
override string ToString ()
 
- Public Attributes inherited from SiliconStudio.Core.ComponentBase
PropertyContainer Tags
 Gets the attached properties to this component. More...
 
- Protected Member Functions inherited from SiliconStudio.Core.ComponentBase
 ComponentBase ()
 Initializes a new instance of the ComponentBase class. More...
 
 ComponentBase (string name)
 Initializes a new instance of the ComponentBase class. More...
 
virtual void OnNameChanged ()
 Called when Name property was changed. More...
 
virtual void Destroy ()
 Disposes of object resources. More...
 
- Properties inherited from SiliconStudio.Core.ComponentBase
long Id [get, set]
 
string Name [get, set]
 Gets or sets the name of this component. More...
 
bool IsDisposed [get, set]
 Has the component been disposed or not yet. More...
 
- Properties inherited from SiliconStudio.Core.IComponent
long Id [get]
 Gets the id of this component. More...
 
string Name [get]
 Gets the name of this component. More...
 
- Properties inherited from SiliconStudio.Core.IReferencable
int ReferenceCount [get]
 Gets the reference count of this instance. More...
 
- Properties inherited from SiliconStudio.Core.ICollectorHolder
ObjectCollector Collector [get]
 Gets the collector. More...
 

Detailed Description

Base class for all the sounds and sound instances.

Definition at line 15 of file SoundBase.cs.


The documentation for this class was generated from the following file: