Paradox Game Engine  v1.0.0 beta06
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Package SiliconStudio.Shaders.Ast.Hlsl

Classes

class  Annotations
 An Annotations. More...
 
class  AsmExpression
 A raw asm expression. More...
 
class  AttributeDeclaration
 Describes an attribute. More...
 
class  CastExpression
 A cast expression. More...
 
class  ClassType
 Definition of a class. More...
 
class  CompileExpression
 A Compile expression. More...
 
class  CompositeIdentifier
 A composite identifier. More...
 
class  ConstantBuffer
 Declaration of a constant buffer. More...
 
class  ConstantBufferType
 Type of constant buffer. More...
 
class  FloatQualifier
 Value range for a float More...
 
class  GenericTypeExtensions
 
class  IdentifierDot
 C# namespace or class. More...
 
class  IdentifierGeneric
 A generic identifier in the form Typename<identifier1,..., identifiern> More...
 
class  IdentifierNs
 A C++ identifier with namespaces "::" separator More...
 
class  InterfaceType
 Definition of a class. More...
 
class  PackOffset
 Describes a packoffset(value). More...
 
class  ParameterQualifier
 Specialized ParameterQualifier for Hlsl. More...
 
class  Pass
 A technique pass. More...
 
class  RegisterLocation
 Describe a register location More...
 
class  SamplerStateType
 A State type. More...
 
class  SamplerType
 A State type. More...
 
class  Semantic
 Describes a semantic. More...
 
class  StateExpression
 A state expresion in the form: sampler {...}. More...
 
class  StateInitializer
 A set of state values. More...
 
class  StateType
 A State type. More...
 
class  StorageQualifier
 A Storage qualifier. More...
 
class  StreamTypeName
 A State type. More...
 
class  Technique
 Technique description. More...
 
class  TextureType
 A State type. More...
 
class  Typedef
 Typedef declaration. More...