Paradox Game Engine  v1.0.0 beta06
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SiliconStudio.AssemblyProcessor.Program Class Reference

Static Public Member Functions

static void Main (string[] args)
 

Static Public Attributes

static readonly string ExeName = Path.GetFileName(System.Reflection.Assembly.GetExecutingAssembly().Location)
 

Detailed Description

Definition at line 11 of file Program.cs.

Member Function Documentation

static void SiliconStudio.AssemblyProcessor.Program.Main ( string[]  args)
static

Definition at line 15 of file Program.cs.

Member Data Documentation

readonly string SiliconStudio.AssemblyProcessor.Program.ExeName = Path.GetFileName(System.Reflection.Assembly.GetExecutingAssembly().Location)
static

Definition at line 13 of file Program.cs.


The documentation for this class was generated from the following file: