Paradox Game Engine  v1.0.0 beta06
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Package SiliconStudio.Paradox.Assets

Namespaces

package  Audio
 
package  Effect
 
package  Materials
 
package  Model
 
package  Physics
 
package  Serializers
 
package  Sprite
 
package  SpriteFont
 
package  Texture
 
package  UIImage
 

Classes

class  AssetCompilerContextExtensions
 
class  ImageGroupAsset
 Describes an image group asset. More...
 
class  ImageGroupAsset< TImage >
 Describes an image group asset. More...
 
class  ImageGroupCommand< TGroupAsset, TImageInfo, TImageGroupData, TImageData >
 Command used to convert the texture in the storage More...
 
class  ImageGroupCompiler< TGroupAsset, TImageInfo >
 Texture asset compiler.
 
class  ImageGroupParameters< T >
 Parameters used for converting/processing the texture in the storage. More...
 
class  ImageInfo
 Describes various information about an image. More...
 
class  Module
 
class  ParadoxConfig
 
class  PreviewerCompilerNames
 
class  TestAsset
 

Enumerations

enum  TextureQuality { TextureQuality.Fast, TextureQuality.Normal, TextureQuality.High, TextureQuality.Best }
 The desired texture quality. More...
 

Enumeration Type Documentation

The desired texture quality.

Enumerator
Fast 
Normal 
High 
Best 

Definition at line 11 of file TextureQuality.cs.