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Paradox Game Engine
v1.0.0 beta06
|
Classes | |
| class | AdditiveAnimationAsset |
| class | AnimationAsset |
| class | AnimationAssetCompiler |
| class | AssimpAssetImporter |
| class | EntityAsset |
| class | EntityAssetCompiler |
| class | FbxAssetImporter |
| class | MeshMaterialParameters |
| class | ModelAsset |
| class | ModelAssetCompiler |
| class | ModelAssetImporter |
| class | Module |
| class | NodeInformation |
Enumerations | |
| enum | AdditiveAnimationBaseMode { AdditiveAnimationBaseMode.FirstFrame = 1, AdditiveAnimationBaseMode.Animation = 2 } |
| Enumerator | |
|---|---|
| FirstFrame |
Uses first frame of animation. |
| Animation |
Uses animation. |
Definition at line 34 of file AdditiveAnimationAsset.cs.