Paradox Game Engine  v1.0.0 beta06
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Package SiliconStudio.Paradox.Assets.Model

Classes

class  AdditiveAnimationAsset
 
class  AnimationAsset
 
class  AnimationAssetCompiler
 
class  AssimpAssetImporter
 
class  EntityAsset
 
class  EntityAssetCompiler
 
class  FbxAssetImporter
 
class  MeshMaterialParameters
 
class  ModelAsset
 
class  ModelAssetCompiler
 
class  ModelAssetImporter
 
class  Module
 
class  NodeInformation
 

Enumerations

enum  AdditiveAnimationBaseMode { AdditiveAnimationBaseMode.FirstFrame = 1, AdditiveAnimationBaseMode.Animation = 2 }
 

Enumeration Type Documentation

Enumerator
FirstFrame 

Uses first frame of animation.

Animation 

Uses animation.

Definition at line 34 of file AdditiveAnimationAsset.cs.