Paradox Game Engine  v1.0.0 beta06
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SiliconStudio.Core Directory Reference

Directories

directory  Collections
 
directory  Diagnostics
 
directory  Extensions
 
directory  IO
 
directory  Properties
 
directory  ReferenceCounting
 
directory  Reflection
 
directory  Resources
 
directory  Serialization
 
directory  Storage
 

Files

 
file  AnonymousDisposable.cs [code]
 
file  ComponentBase.cs [code]
 
file  ComponentBaseExtensions.cs [code]
 
file  DataContractAttribute.cs [code]
 
file  DataContractIgnoreAttribute.cs [code]
 
file  DataMemberAttribute.cs [code]
 
file  DataMemberCustomSerializerAttribute.cs [code]
 
file  DataMemberIgnoreAttribute.cs [code]
 
file  DataMemberMode.cs [code]
 
file  DataStyle.cs [code]
 
file  DataStyleAttribute.cs [code]
 
 
file  FrameworkResources.Designer.cs [code]
 
file  ICollector.cs [code]
 
file  IComponent.cs [code]
 
file  IContentUrl.cs [code]
 
file  IReferencable.cs [code]
 
file  IServiceRegistry.cs [code]
 
file  ModuleInitializerAttribute.cs [code]
 
file  NamespaceDoc.cs [code]
 
file  NativeLibrary.cs [code]
 
file  NullDisposable.cs [code]
 
file  ObjectCollector.cs [code]
 
 
file  Platform.cs [code]
 
file  PlatformAndroid.cs [code]
 
file  PlatformType.cs [code]
 
file  PropertyChangedExtendedEventArgs.cs [code]
 
file  PropertyContainer.cs [code]
 
file  PropertyContainer.Serializer.cs [code]
 
file  PropertyKey.cs [code]
 
 
file  ReferenceBase.cs [code]
 
file  ReferenceEqualityComparer.cs [code]
 
file  ServiceEventArgs.cs [code]
 
file  ServiceNotFoundException.cs [code]
 
file  ServiceRegistry.cs [code]
 
file  ServiceRegistryExtensions.cs [code]
 
file  StringExtensions.cs [code]
 
file  SuppressUnmanagedCodeSecurityAttribute.cs [code]
 
file  ThreadHelper.WindowsRuntime.cs [code]
 
file  Utilities.cs [code]
 
file  Utilities.Interop.cs [code]