Paradox Game Engine  v1.0.0 beta06
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PropertyChangedExtendedEventArgs.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System.ComponentModel;
4 using System.Reflection;
5 
6 namespace SiliconStudio.Core
7 {
9  {
10  public PropertyChangedExtendedEventArgs(PropertyInfo propertyInfo, object oldValue, object newValue) : base(propertyInfo.Name)
11  {
12  PropertyInfo = propertyInfo;
13  OldValue = oldValue;
14  NewValue = newValue;
15  }
16 
17  public PropertyInfo PropertyInfo { get; private set; }
18  public object NewValue { get; private set; }
19  public object OldValue { get; private set; }
20  }
21 }
PropertyChangedExtendedEventArgs(PropertyInfo propertyInfo, object oldValue, object newValue)