Paradox Game Engine  v1.0.0 beta06
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IComponent.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 namespace SiliconStudio.Core
4 {
5  /// <summary>
6  /// Base interface for all components.
7  /// </summary>
8  public interface IComponent : IReferencable
9  {
10  /// <summary>
11  /// Gets the id of this component.
12  /// </summary>
13  long Id { get; }
14 
15  /// <summary>
16  /// Gets the name of this component.
17  /// </summary>
18  /// <value>The name.</value>
19  string Name { get; }
20  }
21 }
22 
Base interface for all referencable objects.
Definition: IReferencable.cs:8
Base interface for all components.
Definition: IComponent.cs:8