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PlatformType.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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namespace
SiliconStudio.Core
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{
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/// <summary>
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/// Describes the platform operating system.
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/// </summary>
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[DataContract(
"PlatformType"
)]
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public
enum
PlatformType
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{
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/// <summary>
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/// This is shared across platforms
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/// </summary>
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Shared
,
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/// <summary>
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/// The windows desktop OS.
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/// </summary>
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Windows
,
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/// <summary>
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/// The Windows Phone OS.
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/// </summary>
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WindowsPhone
,
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/// <summary>
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/// The Windows Store OS.
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/// </summary>
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WindowsStore
,
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/// <summary>
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/// The android OS.
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/// </summary>
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Android
,
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/// <summary>
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/// The iOS.
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/// </summary>
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iOS
,
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}
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}
SiliconStudio.Core.PlatformType
PlatformType
Describes the platform operating system.
Definition:
PlatformType.cs:9
SiliconStudio.Core.Windows
The windows desktop OS.
SiliconStudio.Core.iOS
The iOS.
SiliconStudio.Core.Shared
This is shared across platforms
SiliconStudio.Core.WindowsPhone
The Windows Phone OS.
SiliconStudio.Core.Android
The android OS.
SiliconStudio.Core.WindowsStore
The Windows Store OS.
sources
common
core
SiliconStudio.Core
PlatformType.cs
Generated on Sat Dec 20 2014 21:51:10 for Paradox Game Engine by
1.8.7