4 using System.Collections.Generic;
6 using SiliconStudio.Core.Diagnostics;
8 namespace SiliconStudio.
Paradox.Shaders.Compiler
14 throw new NotSupportedException(
"Shader Compilation is not allowed at run time on this platform.");
Parameters used for mixin.
A mixin performing a combination of ShaderClassSource and other mixins.
A logger that stores messages locally useful for internal log scenarios.
Base class for implementations of IEffectCompiler, providing some helper functions.
override EffectBytecode Compile(ShaderMixinSource mixin, string fullEffectName, ShaderMixinParameters compilerParameters, HashSet< string > modifiedShaders, HashSet< string > recentlyModifiedShaders, LoggerResult log)
Compiles the ShaderMixinSource into a platform bytecode.
Contains a compiled shader with bytecode for each stage.