5 namespace SiliconStudio.
Paradox.Audio
28 float Pan {
get; set; }
Represents a 3D audio listener in the audio scene. This object, used in combination with an AudioEmit...
Interface for a playable sound. A playable sound can loop (ref IsLooped), be played (ref Play)...
Represents a 3D audio emitter in the audio scene. This object, used in combination with an AudioListe...
Interface for 3D localizable sound. The interface currently supports only mono and stereo sounds (ref...