Paradox Game Engine  v1.0.0 beta06
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IPositionableSound.cs File Reference

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Classes

interface  SiliconStudio.Paradox.Audio.IPositionableSound
 Interface for 3D localizable sound. The interface currently supports only mono and stereo sounds (ref Pan). The user can localize its sound with Apply3D by creating one AudioEmitter and one AudioListener respectly corresponding to the source of the sound and the listener. The Pan function enable the user to change the distribution of sound between the left and right speakers. More...
 

Namespaces

package  SiliconStudio.Paradox.Audio