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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
class | SiliconStudio.Paradox.Effects.ModelRenderer |
This Renderer is responsible to prepare and render meshes for a specific pass. More... | |
class | SiliconStudio.Paradox.Effects.ModelRenderer.SafeDelegateList< T > |
A list to ensure that all delegates are not null. More... | |
Namespaces | |
package | SiliconStudio.Paradox.Effects |
Typedefs | |
using | IServiceRegistry = SiliconStudio.Core.IServiceRegistry |
Definition at line 9 of file ModelRenderer.cs.