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EmptyStatementNode.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Collections.Generic;
3
using
System.Linq;
4
using
System.Text;
5
using
Irony.Parsing;
6
using
Irony.Interpreter;
7
8
namespace
Irony.Interpreter.Ast {
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//A statement that does nothing, like "pass" command in Python.
10
public
class
EmptyStatementNode
:
AstNode
{
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12
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}
//class
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}
Irony.Interpreter.Ast.EmptyStatementNode
Definition:
EmptyStatementNode.cs:10
SiliconStudio.Shaders.Parser.System
A system file.
Irony.Interpreter.Ast.AstNode
Definition:
AstNode.cs:36
sources
common
shaders
Irony
Interpreter
Ast
SpecialNodes
EmptyStatementNode.cs
Generated on Sat Dec 20 2014 21:51:21 for Paradox Game Engine by
1.8.7