3 using SiliconStudio.Paradox.Games;
5 namespace SiliconStudio.
Paradox.Graphics
20 NativeHandle = nativeHandle;
AppContextType
Type of a GameContext.
A platform specific window handle.
readonly object NativeHandle
The native handle.
WindowHandle(AppContextType context, object nativeHandle)
Initializes a new instance of the WindowHandle class.
readonly AppContextType Context
The context.