10 using SiliconStudio.Core;
11 using SiliconStudio.Paradox.Effects;
12 using SiliconStudio.Paradox.Graphics;
13 using SiliconStudio.Paradox.Shaders;
14 using SiliconStudio.Core.Mathematics;
17 namespace SiliconStudio.
Paradox.Effects.Modules
19 public static partial class TransformationSkinningKeys
Key of an effect parameter.
All-in-One Buffer class linked SharpDX.Direct3D11.Buffer.
Represents a 4x4 mathematical matrix.