Paradox Game Engine  v1.0.0 beta06
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SoundAsset.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using SiliconStudio.Assets;
4 using SiliconStudio.Core;
5 
6 namespace SiliconStudio.Paradox.Assets.Audio
7 {
8  [DataContract]
9  public abstract class SoundAsset : AssetImport
10  {
11  /// <summary>
12  /// The default file extension used by the <see cref="SoundMusicAsset"/>.
13  /// </summary>
14  public const string FileExtension = ".pdxsnd";
15  }
16 }
An importable asset.
Definition: AssetImport.cs:14