10 using SiliconStudio.Core;
11 using SiliconStudio.Paradox.Effects;
12 using SiliconStudio.Paradox.Graphics;
13 using SiliconStudio.Paradox.Shaders;
14 using SiliconStudio.Core.Mathematics;
17 namespace SiliconStudio.
Paradox.Effects.Modules
Key of an effect parameter.
SiliconStudio.Paradox.Graphics.Buffer Buffer
Represents a color in the form of rgba.
All-in-One Buffer class linked SharpDX.Direct3D11.Buffer.
Represents a 32-bit color (4 bytes) in the form of RGBA (in byte order: R, G, B, A).
Represents a 4x4 mathematical matrix.