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ParadoxScriptAttribute.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
System
;
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namespace
SiliconStudio.Core.MicroThreading
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{
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[AttributeUsage(AttributeTargets.Method | AttributeTargets.Class)]
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public
class
ParadoxScriptAttribute
:
Attribute
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{
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public
ParadoxScriptAttribute
(
ScriptFlags
flags
=
ScriptFlags
.None)
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{
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this.Flags =
flags
;
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}
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public
ScriptFlags
Flags
{
get
; set; }
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}
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}
SiliconStudio.Core.MicroThreading.ParadoxScriptAttribute
Definition:
ParadoxScriptAttribute.cs:8
Attribute
DirectX::flags
_In_ size_t _In_ DXGI_FORMAT _In_ size_t _In_ DXGI_FORMAT _In_ DWORD flags
Definition:
DirectXTexP.h:170
SiliconStudio.Core.MicroThreading.ParadoxScriptAttribute.ParadoxScriptAttribute
ParadoxScriptAttribute(ScriptFlags flags=ScriptFlags.None)
Definition:
ParadoxScriptAttribute.cs:10
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.Core.MicroThreading.ScriptFlags
ScriptFlags
Definition:
ScriptFlags.cs:8
SiliconStudio.Paradox.AssimpNet.Material.Flags
Flags
Enumeration of the new Assimp's flags.
Definition:
MaterialStack.cs:29
sources
common
core
SiliconStudio.Core.MicroThreading
ParadoxScriptAttribute.cs
Generated on Sat Dec 20 2014 21:51:05 for Paradox Game Engine by
1.8.7