Paradox Game Engine  v1.0.0 beta06
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LockMechanismException.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System;
4 using System.Collections.Generic;
5 using System.Linq;
6 using System.Text;
7 
8 namespace SiliconStudio.Paradox.Threading
9 {
10  public enum LockMechanismStage
11  {
12  OnBegin,
13  OnEnd,
14  }
15 
17  {
18  public LockMechanismException(LockMechanismStage stage, ILockMechanism lockMechanism, Exception innerException)
19  : base(string.Format("{0} ({1})", stage, lockMechanism.GetType().FullName), innerException)
20  {
21  }
22  }
23 }
LockMechanismException(LockMechanismStage stage, ILockMechanism lockMechanism, Exception innerException)