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LockMechanismException.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
System
;
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using
System.Collections.Generic;
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using
System.Linq;
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using
System.Text;
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namespace
SiliconStudio.
Paradox
.Threading
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{
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public
enum
LockMechanismStage
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{
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OnBegin
,
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OnEnd
,
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}
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public
class
LockMechanismException
:
Exception
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{
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public
LockMechanismException
(
LockMechanismStage
stage,
ILockMechanism
lockMechanism,
Exception
innerException)
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: base(string.Format(
"{0} ({1})"
, stage, lockMechanism.GetType().FullName), innerException)
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{
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}
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}
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}
Exception
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.Paradox.Threading.LockMechanismStage
LockMechanismStage
Definition:
LockMechanismException.cs:10
SiliconStudio.Paradox.Threading.LockMechanismException
Definition:
LockMechanismException.cs:16
SiliconStudio.Paradox.Threading.LockMechanismException.LockMechanismException
LockMechanismException(LockMechanismStage stage, ILockMechanism lockMechanism, Exception innerException)
Definition:
LockMechanismException.cs:18
SiliconStudio.Paradox.Threading.ILockMechanism
Definition:
ILockMechanism.cs:10
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
SiliconStudio.Paradox.Threading.OnBegin
SiliconStudio.Paradox.Threading.OnEnd
sources
engine
SiliconStudio.Paradox.Engine
Threading
LockMechanismException.cs
Generated on Sat Dec 20 2014 21:51:43 for Paradox Game Engine by
1.8.7