Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
ILockMechanism.cs
Go to the documentation of this file.
1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System;
4 using System.Collections.Generic;
5 using System.Linq;
6 using System.Text;
7 
8 namespace SiliconStudio.Paradox.Threading
9 {
10  public interface ILockMechanism
11  {
12  object OnBegin(object syncRoot, Action action);
13  void OnEnd(object syncRoot);
14  }
15 }