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ILockMechanism.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
System
;
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using
System.Collections.Generic;
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using
System.Linq;
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using
System.Text;
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namespace
SiliconStudio.Paradox.Threading
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{
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public
interface
ILockMechanism
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{
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object
OnBegin
(
object
syncRoot, Action action);
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void
OnEnd
(
object
syncRoot);
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}
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}
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.Paradox.Threading.ILockMechanism
Definition:
ILockMechanism.cs:10
SiliconStudio.Paradox.Threading.OnBegin
SiliconStudio.Paradox.Threading.OnEnd
sources
engine
SiliconStudio.Paradox.Engine
Threading
ILockMechanism.cs
Generated on Sat Dec 20 2014 21:51:43 for Paradox Game Engine by
1.8.7