Paradox Game Engine  v1.0.0 beta06
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LightingUpdateInfo.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 
4 using SiliconStudio.Core.Mathematics;
5 
6 namespace SiliconStudio.Paradox.Effects.Modules.Renderers
7 {
8  public class LightingUpdateInfo
9  {
10  public int Index;
12  public int Count;
22 
24  {
25  Index = -1;
26  Type = LightingUpdateType.Directional;
27  Count = 0;
28  Semantic = 0;
29  PositionKey = null;
30  DirectionKey = null;
31  ColorKey = null;
32  IntensityKey = null;
33  DecayKey = null;
34  SpotBeamAngleKey = null;
35  SpotFieldAngleKey = null;
36  LightCountKey = null;
37  }
38  };
39 }
Key of an effect parameter.
Definition: ParameterKey.cs:15