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LightingUpdateType.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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namespace
SiliconStudio.
Paradox
.Effects.Modules.Renderers
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{
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public
enum
LightingUpdateType
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{
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Directional = 0,
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Point
= 1,
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Spot = 2,
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DirectionalShadow
= 3,
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PointShadow
= 4,
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SpotShadow
= 5
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};
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}
SiliconStudio.Paradox.Effects.Modules.Renderers.SpotShadow
SiliconStudio.Paradox.Effects.Modules.Renderers.LightingUpdateType
LightingUpdateType
Definition:
LightingUpdateType.cs:6
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
SiliconStudio.Paradox.Effects.Modules.Renderers.DirectionalShadow
SiliconStudio.Paradox.Effects.Modules.Renderers.PointShadow
Point
System.Windows.Point Point
Definition:
ColorPicker.cs:15
sources
shaders
Renderers
LightingUpdateType.cs
Generated on Sat Dec 20 2014 21:52:14 for Paradox Game Engine by
1.8.7