Paradox Game Engine  v1.0.0 beta06
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LightingUpdateType.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 
4 namespace SiliconStudio.Paradox.Effects.Modules.Renderers
5 {
6  public enum LightingUpdateType
7  {
8  Directional = 0,
9  Point = 1,
10  Spot = 2,
12  PointShadow = 4,
13  SpotShadow = 5
14  };
15 }
System.Windows.Point Point
Definition: ColorPicker.cs:15