Paradox Game Engine  v1.0.0 beta06
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LightParamSemantic.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 
4 using System;
5 
6 namespace SiliconStudio.Paradox.Effects.Modules.Renderers
7 {
8  [Flags]
9  public enum LightParamSemantic
10  {
11  PositionVS = 0x1,
12  DirectionVS = 0x2,
13  PositionWS = 0x4,
14  DirectionWS = 0x8,
15  ColorWithGamma = 0x10,
16  Intensity = 0x20,
17  Decay = 0x40,
18  SpotBeamAngle = 0x80,
19  SpotFieldAngle = 0x100,
20  Count = 0x200,
21 
24  }
25 }
Flags
Enumeration of the new Assimp's flags.