3 using SiliconStudio.Assets;
4 using SiliconStudio.Assets.Compiler;
5 using SiliconStudio.Core;
7 namespace SiliconStudio.
Paradox.Assets.Effect
12 [DataContract(
"LightingConfiguration")]
13 [AssetFileExtension(FileExtension)]
14 [AssetCompiler(typeof(LightingAssetCompiler))]
15 [
AssetDescription(
"Lighting Configuration",
"A lighting configuration",
false)]
21 public const string FileExtension =
".pdxlightconf";
A set of permutation for a specific effect.
LightingAsset()
Initializes a new instance of the EffectLibraryAsset class.
Describes an lighting configuration asset.
Contains user-friendly names and descriptions of an asset type.