3 using System.Collections.Generic;
4 using SiliconStudio.Core;
5 using SiliconStudio.Paradox.Assets.Effect.ValueGenerators;
7 namespace SiliconStudio.
Paradox.Assets.Effect
12 [DataContract(
"!fx.permutation.group")]
21 Children =
new List<EffectPermutation>();
42 public List<EffectPermutation> Children {
get; set; }
A set of permutation for a specific effect.
SiliconStudio.Paradox.Input.Keys Keys
Default implementation for a IEffectParameterGenerator using a dictionary of ParameterKey associated ...
EffectPermutation()
Initializes a new instance of the EffectPermutation class.