3 using SiliconStudio.Assets;
4 using SiliconStudio.Assets.Compiler;
5 using SiliconStudio.Core;
7 namespace SiliconStudio.
Paradox.Assets.Effect
12 [DataContract(
"EffectCompositorAsset")]
13 [AssetFileExtension(FileExtension)]
14 [AssetCompiler(typeof(EffectCompositorAssetCompiler))]
21 public const string FileExtension =
".pdxfx";
EffectCompositorAsset()
Initializes a new instance of the EffectLibraryAsset class.
Describes a shader effect asset (pdxsl).
Contains user-friendly names and descriptions of an asset type.