3 using SiliconStudio.Assets;
4 using SiliconStudio.Core;
5 using SiliconStudio.Core.IO;
7 namespace SiliconStudio.Paradox.Assets.Model
9 [DataContract(
"AdditiveAnimation")]
10 [AssetFactory(typeof(AdditiveAnimationFactory))]
11 [
AssetDescription(
"Additive Animation",
"An additive skeletal animation",
false)]
19 public UFile BaseSource {
get; set; }
Uses first frame of animation.
Interface to create default instance of an asset type.
AdditiveAnimationBaseMode
Contains user-friendly names and descriptions of an asset type.
Defines a normalized file path. See UPath for details. This class cannot be inherited.