Paradox Game Engine
v1.0.0 beta06
Main Page
Related Pages
Packages
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Events
Macros
Pages
IAssetFactory.cs
Go to the documentation of this file.
1
// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2
// This file is distributed under GPL v3. See LICENSE.md for details.
3
namespace
SiliconStudio.Assets
4
{
5
/// <summary>
6
/// Interface to create default instance of an asset type.
7
/// </summary>
8
public
interface
IAssetFactory
9
{
10
/// <summary>
11
/// Creates a new default instance of an asset.
12
/// </summary>
13
/// <returns>A new default instance of an asset.</returns>
14
Asset
New();
15
}
16
}
SiliconStudio.Assets.Asset
Base class for Asset.
Definition:
Asset.cs:14
SiliconStudio.Assets.IAssetFactory
Interface to create default instance of an asset type.
Definition:
IAssetFactory.cs:8
sources
assets
SiliconStudio.Assets
IAssetFactory.cs
Generated on Sat Dec 20 2014 21:50:52 for Paradox Game Engine by
1.8.7