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Visibility.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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namespace
SiliconStudio.
Paradox
.UI
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{
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/// <summary>
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/// Specifies the display state of an element.
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/// </summary>
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public
enum
Visibility
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{
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/// <summary>
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/// Display the element.
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/// </summary>
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Visible,
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/// <summary>
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/// Do not display the element, but reserve space for the element in layout.
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/// </summary>
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Hidden,
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/// <summary>
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/// Do not display the element, and do not reserve space for it in layout.
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/// </summary>
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Collapsed
,
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}
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}
SiliconStudio.Paradox.UI.Collapsed
Do not display the element, and do not reserve space for it in layout.
SiliconStudio.Paradox.UI.Visibility
Visibility
Specifies the display state of an element.
Definition:
Visibility.cs:8
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
sources
engine
SiliconStudio.Paradox.UI
Visibility.cs
Generated on Sat Dec 20 2014 21:52:05 for Paradox Game Engine by
1.8.7