Paradox Game Engine  v1.0.0 beta06
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TypelIdentifier.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using SiliconStudio.Shaders.Ast;
4 
5 namespace SiliconStudio.Paradox.Shaders.Parser.Ast
6 {
7  public class TypeIdentifier : Identifier
8  {
9  public TypeIdentifier()
10  {
11  }
12 
13  public TypeIdentifier(TypeBase type)
14  : base(type.ToString())
15  {
16  Type = type;
17  }
18 
19  public TypeBase Type { get; set; }
20  }
21 }
Base type for all types.
Definition: TypeBase.cs:11