Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
ToggleState.cs
Go to the documentation of this file.
1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using SiliconStudio.Paradox.UI.Controls;
4 
5 namespace SiliconStudio.Paradox.UI
6 {
7  /// <summary>
8  /// Describe the different possible states of an <see cref="ToggleButton"/>.
9  /// </summary>
10  public enum ToggleState
11  {
12  /// <summary>
13  /// The toggle button is checked.
14  /// </summary>
15  Checked,
16 
17  /// <summary>
18  /// The state of the toggle button is undetermined
19  /// </summary>
21 
22  /// <summary>
23  /// The toggle button is unchecked.
24  /// </summary>
25  UnChecked,
26  }
27 }
The state of the toggle button is undetermined
The toggle button is checked.
The toggle button is unchecked.
ToggleState
Describe the different possible states of an ToggleButton.
Definition: ToggleState.cs:10