Paradox Game Engine  v1.0.0 beta06
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TextureCoordinate.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using SiliconStudio.Core;
4 
5 namespace SiliconStudio.Paradox.Assets.Materials
6 {
7  /// <summary>
8  /// The texture coordinate.
9  /// </summary>
10  [DataContract("TextureCoordinate")]
11  public enum TextureCoordinate
12  {
13  Texcoord0 = 0,
14  Texcoord1 = 1,
15  Texcoord2 = 2,
16  Texcoord3 = 3,
17  Texcoord4 = 4,
18  Texcoord5 = 5,
19  Texcoord6 = 6,
20  Texcoord7 = 7,
21  Texcoord8 = 8,
22  Texcoord9 = 9,
23 
25  }
26 }
TextureCoordinate
The texture coordinate.