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class | SiliconStudio.Paradox.Assets.Materials.TextureAlphaComponentSplitter |
| Utility class to split this material texture containing alpha into two texture materials: one containing the rgb component and one containing only the alpha component. More concretely, the class create the color channel and alpha channel textures from the original color/alpha texture and replace the Material Texture Reference nodes containing an alpha component by a sub tree where: More...
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