Paradox Game Engine
v1.0.0 beta06
Main Page
Related Pages
Packages
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Events
Macros
Pages
TessellationPermutation.cs
Go to the documentation of this file.
1
// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2
// This file is distributed under GPL v3. See LICENSE.md for details.
3
using
System.Collections.Generic;
4
using
System.Linq;
5
using
SiliconStudio.Paradox.DataModel;
6
7
namespace
SiliconStudio.
Paradox
.Effects
8
{
9
public
class
EffectMeshDataPermutation
10
{
11
public
static
ParameterKey<Mesh>
Key = ParameterKeys.New<
Mesh
>();
12
}
13
}
SiliconStudio.Paradox.Effects.ParameterKey
Key of an effect parameter.
Definition:
ParameterKey.cs:15
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
SiliconStudio.Paradox.Effects.EffectMeshDataPermutation
Definition:
TessellationPermutation.cs:9
SiliconStudio.Paradox.Effects.Mesh
Definition:
Mesh.cs:12
sources
engine
SiliconStudio.Paradox.Engine
Effects
TessellationPermutation.cs
Generated on Sat Dec 20 2014 21:51:41 for Paradox Game Engine by
1.8.7