Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
StripType.cs
Go to the documentation of this file.
1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 namespace SiliconStudio.Paradox.UI
4 {
5  /// <summary>
6  /// The different types of strip possible of a grid.
7  /// </summary>
8  public enum StripType
9  {
10  /// <summary>
11  /// A strip having fixed size expressed in number of virtual pixels.
12  /// </summary>
13  Fixed,
14 
15  /// <summary>
16  /// A strip that occupies exactly the size required by its content.
17  /// </summary>
18  Auto,
19 
20  /// <summary>
21  /// A strip that occupies the maximum available size, dispatched among the other stared-size columns.
22  /// </summary>
23  Star,
24  }
25 }
StripType
The different types of strip possible of a grid.
Definition: StripType.cs:8
A strip that occupies the maximum available size, dispatched among the other stared-size columns...
A strip having fixed size expressed in number of virtual pixels.