Paradox Game Engine  v1.0.0 beta06
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StorageAppException.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System;
4 
5 namespace SiliconStudio.Paradox.StorageTool
6 {
7  /// <summary>
8  /// Class StorageAppException.
9  /// </summary>
11  {
12  /// <summary>
13  /// Initializes a new instance of the <see cref="StorageAppException" /> class with a specified error message.
14  /// </summary>
15  /// <param name="message">The message that describes the error.</param>
16  public StorageAppException(string message) : base(message)
17  {
18  }
19 
20  /// <summary>
21  /// Initializes a new instance of the <see cref="StorageAppException" /> class with a specified error message and a reference to the inner exception that is the cause of this exception.
22  /// </summary>
23  /// <param name="message">The error message that explains the reason for the exception.</param>
24  /// <param name="innerException">The exception that is the cause of the current exception, or a null reference (Nothing in Visual Basic) if no inner exception is specified.</param>
25  public StorageAppException(string message, Exception innerException) : base(message, innerException)
26  {
27  }
28  }
29 }
StorageAppException(string message, Exception innerException)
Initializes a new instance of the StorageAppException class with a specified error message and a refe...
StorageAppException(string message)
Initializes a new instance of the StorageAppException class with a specified error message...