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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
class | SiliconStudio.Paradox.Graphics.SpriteFrame |
A sprite frame represents a single frame a sprite animation. It contains the region of the texture representing the frame and the time it is supposed to be displayed. More... | |
Namespaces | |
package | SiliconStudio.Paradox.Graphics |