Paradox Game Engine  v1.0.0 beta06
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SpriteFrame.cs File Reference

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Classes

class  SiliconStudio.Paradox.Graphics.SpriteFrame
 A sprite frame represents a single frame a sprite animation. It contains the region of the texture representing the frame and the time it is supposed to be displayed. More...
 

Namespaces

package  SiliconStudio.Paradox.Graphics