![]() |
Paradox Game Engine
v1.0.0 beta06
|
Go to the source code of this file.
Classes | |
class | SiliconStudio.Paradox.Assets.SpriteFont.SpriteFontAssetCompiler |
class | SiliconStudio.Paradox.Assets.SpriteFont.SpriteFontAssetCompiler.StaticFontCommand |
class | SiliconStudio.Paradox.Assets.SpriteFont.SpriteFontAssetCompiler.DynamicFontCommand |
Namespaces | |
package | SiliconStudio.Paradox.Assets.SpriteFont |
Typedefs | |
using | Font = SharpDX.DirectWrite.Font |
using | FontStyle = SiliconStudio.Paradox.Graphics.Font.FontStyle |
using Font = SharpDX.DirectWrite.Font |
Definition at line 21 of file SpriteFontAssetCompiler.cs.
using FontStyle = SiliconStudio.Paradox.Graphics.Font.FontStyle |
Definition at line 22 of file SpriteFontAssetCompiler.cs.