Paradox Game Engine  v1.0.0 beta06
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SemanticType.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using SiliconStudio.Shaders.Ast;
4 
5 namespace SiliconStudio.Paradox.Shaders.Parser.Ast
6 {
8  {
9  #region Constructors and Destructors
10  /// <summary>
11  /// Initializes a new instance of the <see cref = "SemanticType" /> class.
12  /// </summary>
13  public SemanticType() : base("Semantic")
14  {
15  }
16 
17  #endregion
18  }
19 }
A tag interface to identify a container for scope declarations.
SemanticType()
Initializes a new instance of the SemanticType class.
Definition: SemanticType.cs:13
Base type for all types.
Definition: TypeBase.cs:11
Toplevel interface for a declaration.
Definition: IDeclaration.cs:8