Paradox Game Engine
v1.0.0 beta06
Main Page
Related Pages
Packages
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Events
Macros
Pages
IDeclaration.cs
Go to the documentation of this file.
1
// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2
// This file is distributed under GPL v3. See LICENSE.md for details.
3
namespace
SiliconStudio.Shaders.Ast
4
{
5
/// <summary>
6
/// Toplevel interface for a declaration.
7
/// </summary>
8
public
interface
IDeclaration
9
{
10
/// <summary>
11
/// Gets or sets the name of this declaration
12
/// </summary>
13
/// <value>
14
/// The name.
15
/// </value>
16
Identifier
Name {
get
; set; }
17
}
18
}
SiliconStudio.Shaders.Ast.Identifier
An identifier.
Definition:
Identifier.cs:12
SiliconStudio.Shaders.Ast.IDeclaration
Toplevel interface for a declaration.
Definition:
IDeclaration.cs:8
sources
common
shaders
SiliconStudio.Shaders
Ast
IDeclaration.cs
Generated on Sat Dec 20 2014 21:51:25 for Paradox Game Engine by
1.8.7