20 using System.Collections.Generic;
 
   21 using System.Reflection;
 
   22 using System.Threading;
 
   27 using MonoDroid.Dialog;
 
   28 using NUnit.Framework.Api;
 
   29 using NUnit.Framework.Internal;
 
   30 using SiliconStudio.Paradox.Graphics.Regression;
 
   32 namespace Android.NUnitLite.UI {
 
   40             Initialized = (AndroidRunner.AssemblyLevel.Count > 0);
 
   43         public bool Initialized {
 
   48             get { 
return AndroidRunner.Runner; }
 
   51         protected override void OnCreate (Bundle bundle)
 
   53             base.OnCreate (bundle);
 
   57             var runMode = 
new Section(
"Run Mode");
 
   58             var interactiveCheckBox = 
new CheckboxElement(
"Enable Interactive Mode");
 
   60             runMode.Add(interactiveCheckBox);
 
   63             main = 
new Section (
"Test Suites");
 
   65             IList<ITest> suites = 
new List<ITest>(AndroidRunner.AssemblyLevel);
 
   66             while (suites.Count == 1 && (suites[0] is TestSuite))
 
   67                 suites = suites[0].Tests;
 
   69             foreach (var test 
in suites)
 
   71                 var ts = test as TestSuite;
 
   85             var lv = 
new ListView (
this) {
 
   91             if (Runner.AutoStart) {
 
   92                 string msg = String.Format (
"Automatically running tests{0}...", 
 
   93                     Runner.TerminateAfterExecution ? 
" and closing application" : String.Empty);
 
   94                 Toast.MakeText (
this, msg, ToastLength.Long).Show ();
 
   95                 ThreadPool.QueueUserWorkItem (delegate {
 
   96                     RunOnUiThread (delegate {
 
   99                         if (Runner.TerminateAfterExecution)
 
  106         NamespaceAssemblyBuilder builder = 
new NamespaceAssemblyBuilder(
new NUnitLiteTestAssemblyBuilder());
 
  108         public void Add (Assembly assembly)
 
  110             if (assembly == null)
 
  111                 throw new ArgumentNullException (
"assembly");
 
  117                 var ts = builder.Build(assembly, 
new Dictionary<string, object>());
 
  119                 if (ts == null) 
return;
 
  122                 AndroidRunner.AssemblyLevel.Add (ts);
 
  127         void Add (TestSuite suite)
 
  129             var suiteName = suite.FullName ?? suite.Name;
 
  135                 suiteName = (suite.FullName ?? suite.Name) + count;
 
  138             suite.FullName = suite.Name = suiteName;
 
  140             AndroidRunner.Suites.Add(suiteName, suite);
 
  141             foreach (ITest test 
in suite.Tests) 
 
  143                 TestSuite ts = (test as TestSuite);
 
  151             if (!Runner.OpenWriter (
"Run Everything", 
this))
 
  155                 foreach (TestSuite suite 
in AndroidRunner.AssemblyLevel)
 
  157                     await Runner.Run(suite);
 
  161                 Runner.CloseWriter ();
 
  164             foreach (TestElement te 
in main) {
 
void Add(Assembly assembly)
static bool ForceInteractiveMode
static IDictionary< string, TestSuite > Suites
Sections contain individual Element instances that are rendered by MonoDroid.Dialog ...
override void OnCreate(Bundle bundle)