2 using System.Collections.Generic;
6 namespace SiliconStudio.
Paradox.DebugTools.DataStructures
10 public List<FrameInfo> Frames {
get;
private set; }
14 Frames =
new List<FrameInfo>();
21 Frames.ForEach(item => duplicate.Frames.Add(item.Duplicate()));
26 public double BeginTime
30 if (Frames == null || Frames.Count == 0)
32 return Frames[0].BeginTime;
40 if (Frames == null || Frames.Count == 0)
42 return Frames[Frames.Count - 1].EndTime;
46 public double TimeLength
50 if (Frames == null || Frames.Count == 0)
52 return Frames[Frames.Count - 1].EndTime - Frames[0].BeginTime;