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ParticleUtils.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
SiliconStudio.
Paradox
.Effects
4
{
5
static
class
ParticleUtils
6
{
7
public
static
int
CalculateMaximumPowerOf2Count
(
int
value)
8
{
9
return
(
int
)Math.Pow(2.0, Math.Ceiling(Math.Log(value, 2)));
10
}
11
}
12
}
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.Paradox.Effects.ParticleUtils
Definition:
ParticleUtils.cs:5
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
SiliconStudio.Paradox.Effects.ParticleUtils.CalculateMaximumPowerOf2Count
static int CalculateMaximumPowerOf2Count(int value)
Definition:
ParticleUtils.cs:7
sources
scripts
ScriptShader
Effects
Deprecated
ParticleUtils.cs
Generated on Sat Dec 20 2014 21:52:08 for Paradox Game Engine by
1.8.7