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OptionsWindow.xaml.cs
Go to the documentation of this file.
1
using
System
;
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using
System.Collections.Generic;
3
using
System.Linq;
4
using
System.Text;
5
using
System.Windows;
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using
System.Windows.Controls;
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using
System.Windows.Data;
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using
System.Windows.Documents;
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using
System.Windows.Input;
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using
System.Windows.Media;
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using
System.Windows.Media.Imaging;
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using
System.Windows.Shapes;
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namespace
SiliconStudio.
Paradox
.ConfigEditor
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{
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/// <summary>
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/// Interaction logic for OptionsWindow.xaml
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/// </summary>
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public
partial class
OptionsWindow
:
Window
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{
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public
OptionsWindow
()
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{
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InitializeComponent();
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}
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}
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}
Window
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.Paradox.ConfigEditor.OptionsWindow.OptionsWindow
OptionsWindow()
Definition:
OptionsWindow.xaml.cs:21
SiliconStudio.Paradox.ConfigEditor.OptionsWindow
Interaction logic for OptionsWindow.xaml
Definition:
OptionsWindow.xaml.cs:19
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
sources
tools
SiliconStudio.ConfigEditor
OptionsWindow.xaml.cs
Generated on Sat Dec 20 2014 21:52:17 for Paradox Game Engine by
1.8.7