Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
NodePropertyData.cs
Go to the documentation of this file.
1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using SiliconStudio.Core.Serialization.Contents;
4 
5 namespace SiliconStudio.Paradox.Effects.Data
6 {
7  /// <summary>
8  /// Base class to store additional information for NodeData.
9  /// </summary>
10  [ContentSerializer(typeof(DataContentSerializer<NodePropertyData>))]
12  {
13  }
14 }
Base class to store additional information for NodeData.