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NodePropertyData.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
SiliconStudio.Core.Serialization.Contents;
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namespace
SiliconStudio.
Paradox
.Effects.Data
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{
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/// <summary>
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/// Base class to store additional information for NodeData.
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/// </summary>
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[ContentSerializer(typeof(DataContentSerializer<NodePropertyData>))]
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public
class
NodePropertyData
:
ContentData
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{
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}
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}
SiliconStudio.Paradox.Effects.Data.NodePropertyData
Base class to store additional information for NodeData.
Definition:
NodePropertyData.cs:11
SiliconStudio.Core.Serialization.Contents.ContentData
Definition:
ContentData.cs:10
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
sources
engine
SiliconStudio.Paradox.Engine
DataModel
NodePropertyData.cs
Generated on Sat Dec 20 2014 21:51:39 for Paradox Game Engine by
1.8.7