Paradox Game Engine  v1.0.0 beta06
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ContentData.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System;
4 using SiliconStudio.Core.Serialization.Serializers;
5 
6 namespace SiliconStudio.Core.Serialization.Contents
7 {
8  [DataSerializer(typeof(EmptyDataSerializer<ContentData>))]
9  [DataContract(Inherited = true)]
10  public abstract class ContentData : IContentData
11  {
12  [DataMemberIgnore]
13  public string Url { get; set; }
14  }
15 }
A content data storing its own Location.
Definition: IContentData.cs:8