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ContentData.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
System
;
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using
SiliconStudio.Core.Serialization.Serializers;
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namespace
SiliconStudio.Core.Serialization.Contents
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{
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[DataSerializer(typeof(EmptyDataSerializer<ContentData>))]
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[DataContract(Inherited =
true
)]
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public
abstract
class
ContentData
:
IContentData
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{
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[DataMemberIgnore]
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public
string
Url {
get
; set; }
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}
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}
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.Core.Serialization.Contents.ContentData
Definition:
ContentData.cs:10
SiliconStudio.Core.Serialization.IContentData
A content data storing its own Location.
Definition:
IContentData.cs:8
sources
common
core
SiliconStudio.Core.Serialization
Serialization
Contents
ContentData.cs
Generated on Sat Dec 20 2014 21:51:06 for Paradox Game Engine by
1.8.7