Paradox Game Engine  v1.0.0 beta06
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MouseOverState.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 namespace SiliconStudio.Paradox.UI
4 {
5  /// <summary>
6  /// Describe the possible states of the mouse over an UI element.
7  /// </summary>
8  public enum MouseOverState
9  {
10  /// <summary>
11  /// The mouse is neither over the element nor one of its children.
12  /// </summary>
14 
15  /// <summary>
16  /// The mouse is over one of children of the element.
17  /// </summary>
19 
20  /// <summary>
21  /// The mouse is directly over the element.
22  /// </summary>
24  }
25 }
MouseOverState
Describe the possible states of the mouse over an UI element.
The mouse is over one of children of the element.
The mouse is directly over the element.
The mouse is neither over the element nor one of its children.