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v1.0.0 beta06
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Enumerations
LightingUpdateType.cs File Reference
Go to the source code of this file.
Namespaces
package
SiliconStudio.Paradox.Effects.Modules.Renderers
Enumerations
enum
SiliconStudio.Paradox.Effects.Modules.Renderers.LightingUpdateType
{
SiliconStudio.Paradox.Effects.Modules.Renderers.LightingUpdateType.Directional
= 0,
SiliconStudio.Paradox.Effects.Modules.Renderers.LightingUpdateType.Point
= 1,
SiliconStudio.Paradox.Effects.Modules.Renderers.LightingUpdateType.Spot
= 2,
SiliconStudio.Paradox.Effects.Modules.Renderers.LightingUpdateType.DirectionalShadow
= 3,
SiliconStudio.Paradox.Effects.Modules.Renderers.LightingUpdateType.PointShadow
= 4,
SiliconStudio.Paradox.Effects.Modules.Renderers.LightingUpdateType.SpotShadow
= 5
}
sources
shaders
Renderers
LightingUpdateType.cs
Generated on Sat Dec 20 2014 21:54:13 for Paradox Game Engine by
1.8.7