4 using System.Collections.Generic;
5 using SiliconStudio.Core.Serialization.Converters;
6 using SiliconStudio.Paradox.Effects;
7 using SiliconStudio.Paradox.Effects.Data;
8 using SiliconStudio.Paradox.EntityModel;
9 using SiliconStudio.Core;
10 using SiliconStudio.Core.Mathematics;
11 using SiliconStudio.Core.Serialization.Contents;
13 namespace SiliconStudio.
Paradox.Engine
22 LightShaftsBoundingBoxes =
new List<Mesh>();
26 public List<Mesh> LightShaftsBoundingBoxes {
get; set; }
Represents a color in the form of rgb.
Base class for converters to/from a data type.
Represents a 32-bit color (4 bytes) in the form of RGBA (in byte order: R, G, B, A).
A class that represents a tag propety.